We have 5678 guests and 5 members online

Agile Events Calendar

<<  May 2012  >>
 Mon  Tue  Wed  Thu  Fri  Sat  Sun 
   1  2  3  4  5  6
  7  8  910111213
14151617181920
21222324252627
28293031   
Home > Agile News > Top 10 Pitfalls Using Scrum Methodology for Video Game Development - Gamasutra

Top 10 Pitfalls Using Scrum Methodology for Video Game Development - Gamasutra

PDF Print E-mail
Written by Administrator   
Tuesday, 30 November 2010 04:31
Industry veteran Miller looks at the leading Agile methodology for game development, suggesting the ten top pitfalls - and ways to overcome them - for those using Scrum to manage a video game project.] There has been some hype about using Scrum for game ...


Read Full Article
Author:...

Trackback(0)

Comments (0)Add Comment


Write comment

security code
Write the displayed characters


busy
 
Cialis

Agile Marketplace - Announcements and Special Offers

The Business Case for ALM Transformation
Are legacy systems holding your company back?  Breakthrough these technical constraints with an open and scalable environment that meets your unique business need to transform. There is no reason to be locked into an obsolete platform. The output of a number of recent transitions from legacy systems, this is practical white paper shares lessons learned and illustrates how guidance and enablement can pave the way for change.
Download this Whitepaper